![]() Instead, it’s better to backtrack along the hallway and use the pipes to climb close to the ceiling. The main door is unpowered, so you can only open it with Leverage 3. Go down the lefthand hallway instead, toward the Water Treatment Facility. The reactor control room is on your right, but the door won’t open yet. You’ll pick up a TranScribe from Emily Carter - in the second escape pod on the left - that will give you the " Drunk Tank" optional objective.įinish sweeping the room, then head back toward the grav lift, then into the hallway straight ahead of you. Use the turret to help you take it out, then explore the room, picking up everything. Behind the grav lift is a hallway that leads to the non-functional Escape Pod Bay. There’s a fabricator immediately to your left when you land. Take the grav lift down toward the Reactor Control room. There’s an arcing electrical junction electrifying some steps. Once you’re back through the air lock, turn right. Now you can backtrack to the main room by the grav lift. There’s a locked door at the back that you won’t be able to open until later. Sweep it for loot and make sure to grab Jean Faure’s TranScribe. On the other side of the Atmosphere control room is the Air Filtration Control Room. There’s a note on a console right next to the door with a storage closet keycode. Clear the room, then loot everything you can find. There’s a corrupted operator and a poltergeist waiting for you. It’s locked with a Hacking 4 keypad, but if you continue a little further, there’s a window right at the top of the stairs you can smash through. You’ll come to the Oxygen Flow Control Room. Turn left from the fan control computer and make your way around the catwalk. When the fans restart, the blockage is cleared and air is flowing. Pull out the pipe and get out of the fan area. Hit the interrupt button, then jump down next to the fans. You’ll find a computer there that controls the airflow in the station. Once they’re out of the way, make your way around to the far side of the room, directly across from the entrance. There are a couple thermal phantoms inside to handle. If you have Leverage 2, you can move a crate out of the way to get to an access tunnel that will lead you to the main Atmosphere Control room, otherwise, just go back and use the door in the hall. Take out the corrupted operator, then sweep the room for stuff to pick up. On your right, you’ll find a locker room. Head back downstairs and take the right to go through the airlock into Atmosphere Control. Reading the emails will get you the " Missing Engineer" optional objective. Use the computer to download the area map. Handle the corrupted operator inside, then loot the lockers. Use the keycard from the bathroom to open the security booth. At some point, explore the access tunnel for the corpse of Tobias Frost - you’ll get a the " Psychic Water" optional objective from his TranScribe and the psychoactive particle injector that you need to complete it.Įither way you go, make sure you check all the bodies in the hallway for loot - Erica Tegue’s corpse has a security booth safe keycode. You can use the maintenance access tunnel to skip over the hallway, or smash through the GLOO. At the back of the bathroom, lift the grate on the floor to find the security booth keycard. Smash your way inside, and loot everything you can find. Take a right at the top to find a med bay.īack outside, head into the bathroom before you explore the security booth hall. Look around to find some trash, a couple sets of spare parts, three EMP charges, a weapon upgrade kit and a suit repair kit fabrication plans.Ĭross back across the main hallway and climb the stairs. Smash through the window (or mimic into something small enough to pass through the broken doorway) and get inside. After them, turn your attention to the Service Requests booth on your left. Complete the reboot sequence and Reboot Talos Power PlantĪs you enter Life Support, you’ll have to deal with a pair of etheric phantoms.Fix or replace the damaged reactor diverter.We’ll walk you through all of the twists and turns (and call out optional objectives) as we go. There’s not much straightforward about what you’re going to do here - you’re going to explore a lot of this area before you complete your task. When you arrive on the other side of the load screen, you’ll get a call from Mikhaila Ilyushin, and she’ll give you a solution to your problem. Head through the GUTS loading bay door (it’s the one to the right of the recycler in the Cargo Bay), then turn left to find the door to life support. You’ll still have the objective and HUD marker for "Keys to the Kingdom," though, so you might as well follow it. So, until you figure something else out, you’re kind of out of options. Completing " Shipping and Receiving" will give you access to Cargo Bay B, but the elevators are still out of commission, and none of the airlocks work.
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